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Thursday, May 15, 2008

Beginning XNA 2.0 Game Programming: From Novice to Professional

















Beginning XNA 2.0 Game Programming: From Novice to Professional
Apress (April 28, 2008) | ISBN-13: 978-1590599242 | English | 456 pages | PDF | 4.6 Mb

Would you like to create your owngames, but never have the time to dig into the details of multimediaprogramming? Now you don’t have to! XNA makes it simple to create yourown games, which will run on your PC and Xbox 360 console. Even if youdon’t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professionalwill teach you the basics of C# 2005 programming along the way. Don’tget overwhelmed with details you don’t need to know— just learn whatyou need to start creating your own games right now!

Thefast–paced introduction to XNA and the C# language providesprofessional developers a quick-start guide to creating a commercialproduct using XNA, as well as offering home enthusiasts or hobbyistseverything they need to begin putting together games in their sparetime. You’ll discover and understand all the key concepts required tocreate smooth, professional–looking results in a range of gaminggenres. Every reader will come away with a firm foundation onto whichthey can build more advanced ideas.


What you’ll learn
  • An introduction to the C# language
  • Basics of game programming
  • XNA basics
  • Xbox 360 controller and keyboard input
  • Fully worked examples of how to create 2D and 3D games


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